about me

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Los Angeles, United States
I'm an extremely driven CG artist that approaches every single project with a relentless determination. I look forward to challenge and aspire to learn all I can. I specialize in modeling, texturing, and lighting. I have roughly 4 years of experience working in the film and game industry. Over the last year I have completed a period of contract work as a Lighting TD, texture painter and modeling TD at Petrol Advertisng and Rhythm and Hues Studios. Prior to that I was with Gentle Giant Studios. There I worked with digital team on Golden Axe: Beast Rider video game.

Sunday, February 1, 2009

Joao

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I did this concept drawing a while ago for a Gnomon Class project. I wanted to take this concept to the next level by completing a high-resolution cinematic illustration. Now, three years later with a wife and two kids, hopefully by posting this up it will give me the drive to complete this illustration. I started the 3D model in Maya it's still in it's premature stage.