I'm an extremely driven CG artist that approaches every single project with a relentless determination. I look forward to challenge and aspire to learn all I can. I specialize in modeling, texturing, and lighting. I have roughly 4 years of experience working in the film and game industry. Over the last year I have completed a period of contract work as a Lighting TD, texture painter and modeling TD at Petrol Advertisng and Rhythm and Hues Studios. Prior to that I was with Gentle Giant Studios. There I worked with digital team on Golden Axe: Beast Rider video game.
Texture painted This is low-res model, I had to paint detail into the color map using maps I generated from a high-res model. Credit to: Mark Dedecker, modeled this low res model. Produced at Gentle Giant Studios